GMME / Aéroport Rabat Salé v0.85
v 0.85
This is work in progress (0.85 version):
-Aerial textures update from Google Maps including new P taxiway, not present by default. Color balancing.
-Update of Runway, taxiways and apron textures including specific parking markings.
-Default tower adjusted, night lighting added.
-Main terminal modelling using default jetways for now.
-Many uses of default generic buildings
new in 0.85:
-Tour Hassan in Rabat
-Removal of trees on coast
-Removal of a tall OSM building near a lake
To Do:
-adjust textures of existing buildings and model more surrounding buildings, tweak of the main terminal. The buildings are reflective and I don’t know yet how to fix it.
-Car lots
-Military area
-Taxiway signage
I suggest the replacement of the PGG file included in zip : MiddleEast.di.toml
Find the location:
…Official\OneStore\bf-pgg\PGG\distribution\MiddleEast.di.toml
to have proper building heights in middle East
If you have personal pictures of the airport, it could be helpful. Thanks by advance. Any suggestions? Please let me know.