FS2004 FX: Nick’s LightFix
FS2004 FX: Nick’s LightFix The concept and the base textures for this package are from Mark Poole and his original light replacement releases. Mark’s original Nav Light package has a really good concept and uses light textures which create sharp lens flairs or bursts however I found the lens flair in his packages to be a bit too large and out of scale for my display and taste. Also, I wanted to have an easy way to replace all the FS9 lights in one shot with little or no configuration file editing. With that in mind, this package was created. This release will automatically replace ALL the Flight Simulator aircraft and airport lights with more realistic ones along with better distance visuals of slower flashing radio tower/smoke stack and ground beacons. It also includes replacement lights in scale for the PMDG 737, 747 and for all Project Opensky aircraft offered on their site. It works automatically with Ultimate Traffic and other AI add-ons which use the default Microsoft aircraft lights. I added a diffused halo effect to Marks original airport_lighting_v2 texture which gives a more realistic look in cloudy or weather conditions and enhances the dynamic directional brightness of the lights. In addition to the navigation lights, I have also created aircraft beacons and strobes which will also install automatically. A restore package is included allowing to you to revert back to default FS9 texture and FX files. From Nick Needham. 1.6MB