Gatwick EGKK Ultra Star Edition PRE ALPHA v1.4
The very beginnings of a Full Airport reconstruction starting off with the runways, all the models from from V7.9.5 included, i just have the huge task of making the runways/taxiways/aprons/parking bays/painted lines..
This is not yet a fully operational airport, just a start.
V1.4
SUCCESS! Primary ILS 26L Now works… Just need to tweak the angle. I set it to 258 degrees, but i think the runway i have created is a degree off… A huge achievment. ILS landing is slightly to the left at the moment. Totally fixable i’m sure.
Good progress in Gates. Pier 1 (1-5) and Pier 2 (10-27,13L/R/M – 25) also gate 109.
ATC now detects turn off runway at Echo.. and allocates Gate Parking… Not sure if the ribbon guide works yet.
I have disabled the secondary runway landing lights, just put a string of taxi lights. Also trying to disable runway use, just as a taxi route
Still need to link up many taxiways and create some of the smaller ones near Pier 1.
V1.3.
Approaches should now show up in map view.
Some Extra Stands 10-16.
Major Taxiways added WIP
ILS Still INOP
V1.2
Most areas now have a concrete foundation.Additional Stand Departure points on map Uniform 230,231,232,233,234,235.Taxiways Mike,Uniform now connected.Hold short Mike1 and Mike 3 added.May be semi functional with ATC.
V1.1 – Managed to get taxiway Juliet, Victor and Whisky on
Stands 1-5 should be working with jetways operational
V1.00
26L/08R Active runway
26R/08L not active, taxiway use only.
ILS,Rnav and all navigation should work
This could take some time.. All the apron is removed along with taxiways- so everything is exposed
Actually Lining up everything with the Bing Maps baked in texture is INCORRECT. Google and Bing are not true top down Orthographic views… so trying to line up centrelines and piers with the view you get in the SDK will never be correct… its a distorted view…
So i will build this airport with the Piers and centrelines i have model created
GPS Coordinates: 51.149520, -0.186978