Observatory “Haus der Astronomie” v1.0
About this Original
The Max-Planck-Institut für Astronomie (Max Planck Institute for Astronomy, MPIA) is a research institute of the Max Planck Society (MPG). It is located in Heidelberg, Baden-Württemberg, Germany near the top of the Königstuhl, adjacent to the historic Landessternwarte Heidelberg-Königstuhl astronomical observatory. The institute primarily conducts basic research in the natural sciences in the field of astronomy.
In addition to its own astronomical observations and astronomical research, the Institute is also actively involved in the development of observation instruments. The instruments or parts of them are manufactured in the institute’s own workshops.
In 2009, “Haus der Astronomie,” a center for astronomy education and outreach was founded on the MPIA campus. The center is a partnership between the Max Planck Society, the Klaus Tschira Foundation, Heidelberg University and the City of Heidelberg. The center’s galaxy-shaped building, funded and constructed by the Klaus Tschira Foundation, was opened in December 2011. It is operated by the Max Planck Society, which has delegated the task to the Max Planck Institute for Astronomy.[12]
Activities in Haus der Astronomie include public talks and guided tours, planetarium shows, workshops for school classes or kindergarten groups, the development of educational materials, pre-service training for teacher students at Heidelberg University and in-service training for German and international teachers.[12]
Photogrammetry
with earth2MSFS, altitude modeling with the sdk is not easy for me so here and there are “nasty” borders..
SCENERY
Max Plank Observatory and “Haus der Astronomie”
BUGS
Due to buggy MSFS terrain editor the scenery are not perfectly align and match texture and color , if looked closely. Nothing I can do about it, I spent a lot of time to make it look as good as for me possible. Some surface and level changes can flicker and display artifacts which disappear or change as you get closer. That’s all on MSFS terrain editor – nothing to do with my scenery. It’s just buggy when levels change rapidly.
INSTALLATION
Unzip into Community folder. After installation your Community folder should have a new subfolder: /sceneryname/