FHAW – Ascencion Island
The scenary has been constructed with elements of the library default fsx acceleration pack. The environment is based on terrain mesh built by James Howell, and the entire island was covered with textures that come closest to reality. The airport offers fuel service truck, is reserved parking for large aircraft, cargo, medium and small too, so that the whole area has the dimensions of reality that had no default setting. It also built the small terminal reserved for civilian passengers and on transit ppl, hangars and static objects to simulate the best possible reality, including aircrafts (UK Gloster Meteor, USAF K-135 and UK Aerospacialle Gazelle) built by Guy Diotte, and more. For VFR flight pilots, on the island find the relay of the BBC, fuel depots, the city, a hotel with swimming pool, and a veranda with a restaurant in the mountains and a church (for fiction), an observatory and other buildings that can make this remote island in your next destination! The airport has been fitted with the taxiways located according to reality, was illuminated by the lights built by Jim Dhaenens and maintained altitude and frequencies for navigation on line, more other improvements that you notice only see the stage!